<?xml version='1.0'?>

<gl_extension name="GLES_NV_fence" reg_no="52">
	<tokens>
		<token name="GL_ALL_COMPLETED_NV" value="0x84F2"/>
		<token name="GL_FENCE_STATUS_NV" value="0x84F3"/>
		<token name="GL_FENCE_CONDITION_NV" value="0x84F4"/>
	</tokens>

	<functions>
		<function name="glDeleteFencesNV" return="void">
			<params>
				<param type="GLsizei" name="n"/>
				<param type="const GLuint*" name="fences"/>
			</params>
		</function>
		<function name="glGenFencesNV" return="void">
			<params>
				<param type="GLsizei" name="n"/>
				<param type="GLuint*" name="fences"/>
			</params>
		</function>
		<function name="glIsFenceNV" return="GLboolean">
			<params>
				<param type="GLuint" name="fence"/>
			</params>
		</function>
		<function name="glTestFenceNV" return="GLboolean">
			<params>
				<param type="GLuint" name="fence"/>
			</params>
		</function>
		<function name="glGetFenceivNV" return="void">
			<params>
				<param type="GLuint" name="fence"/>
				<param type="GLenum" name="pname"/>
				<param type="GLint*" name="params"/>
			</params>
		</function>
		<function name="glFinishFenceNV" return="void">
			<params>
				<param type="GLuint" name="fence"/>
			</params>
		</function>
		<function name="glSetFenceNV" return="void">
			<params>
				<param type="GLuint" name="fence"/>
				<param type="GLenum" name="condition"/>
			</params>
		</function>
	</functions>
</gl_extension>
